Ok, I’m finally happy enough with my little demo to show everyone! I’ve been adding some new effects to the DCBlap engine to eventually use it for my IT360 (Intro to computer graphics) project.

Here’s a run-down of the new features:

  • Dynamic, colored lighting
  • Parallax sky texture
  • sin-wave animation effect on water
  • Scrolling textures

If you wanna play with the demo, you can grab the Dreamcast version here or the Windows version here. The windows version will run under WINE for linux users, which is another improvement over DCBlap.

The demo uses the standard first-person shooter controls for the respective platform.

Windows:
Mouse looks around, up and down walk forward and backward, left and right turn, A and D strafe left and right. You can hit ESC to exit.

Dreamcast:
Analog stick looks around, Y moves forward, A moves backward, X strafes left, and B strafes right. You can press Start to exit.