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<channel>
	<title>Did You Win Yet? &#187; Linux</title>
	<atom:link href="http://www.c99.org/category/linux/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.c99.org</link>
	<description>Workin&#039; on it…</description>
	<lastBuildDate>Wed, 24 Feb 2010 17:30:49 +0000</lastBuildDate>
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			<item>
		<title>trac mysql schema optimization</title>
		<link>http://www.c99.org/2008/06/15/trac-mysql-schema-optimization/</link>
		<comments>http://www.c99.org/2008/06/15/trac-mysql-schema-optimization/#comments</comments>
		<pubDate>Sun, 15 Jun 2008 21:29:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[mobilescrobbler]]></category>
		<category><![CDATA[mysql]]></category>
		<category><![CDATA[trac]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=545</guid>
		<description><![CDATA[For anyone using Trac with the MySQL database backend, check out this ticket: http://trac.edgewall.org/ticket/6986
I applied the database schema changes on the MobileScrobbler trac site, and it&#8217;s reduced the time it takes to modify or create a ticket from several seconds down to less than a second. Finally, no more error 500 pages when an operation [...]]]></description>
			<content:encoded><![CDATA[<p>For anyone using Trac with the MySQL database backend, check out this ticket: http://trac.edgewall.org/ticket/6986</p>
<p>I applied the database schema changes on the MobileScrobbler trac site, and it&#8217;s reduced the time it takes to modify or create a ticket from several seconds down to less than a second. Finally, no more error 500 pages when an operation takes too long to complete!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2008/06/15/trac-mysql-schema-optimization/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DreamZZT 3.1.500</title>
		<link>http://www.c99.org/2007/08/05/dreamzzt-3-1-500/</link>
		<comments>http://www.c99.org/2007/08/05/dreamzzt-3-1-500/#comments</comments>
		<pubDate>Mon, 06 Aug 2007 05:53:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[zzt]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=457</guid>
		<description><![CDATA[A new build of DreamZZT is now available:
DreamZZT 3.1.500

New Features

DreamZZT Online support for Nintendo DS
Support for saving SuperZZT games
Directory listing in NDS file browser (contributed by ndsdev -at &#8211; thedopefish.com)
Lua interpreter for Nintendo DS builds
Reduced memory usage so larger games can fit in Nintendo DS RAM
Multi-line text entry widget for bug reports
ZZT-OOP script editor
Meter display [...]]]></description>
			<content:encoded><![CDATA[<p>A new build of DreamZZT is now available:</p>
<p><font size="4">DreamZZT 3.1.500</font><br />
<span style="font-weight: bold;"><br />
New Features</span>
<ul>
<li><a href="http://dev.c99.org/DreamZZT/wiki/DreamZZTOnline">DreamZZT Online</a> support for Nintendo DS</li>
<li>Support for saving SuperZZT games</li>
<li>Directory listing in NDS file browser (contributed by ndsdev -at &#8211; thedopefish.com)</li>
<li>Lua interpreter for Nintendo DS builds</li>
<li>Reduced memory usage so larger games can fit in Nintendo DS RAM</li>
<li>Multi-line text entry widget for bug reports</li>
<li>ZZT-OOP script editor</li>
<li>Meter display for SuperZZT health</li>
<li>Support SuperZZT &#8220;hint&#8221; key</li>
<li>Hold-to-scroll in text windows</li>
</ul>
<p><span style="font-weight: bold;">Bug fixes</span>
<ul>
<li>Player can no longer travel between boards if there is an obstacle on the other side</li>
<li>Stop music playback when ending a game and changing boards</li>
<li>Fix dark grey RGB value in NDS palette</li>
<li>Display the pattern tiles in the editor</li>
<li>Fix board corruption issue when using a teleporter</li>
<li>Set color during #change and assign torches a default yellow color</li>
</ul>
<p><span style="font-weight: bold;">Downloads</span><br style="font-weight: bold;" />
<ul>
<li><a href="http://dev.c99.org/DreamZZT/binary/dreamzzt-3.1.500-setup.exe">DreamZZT for Windows (requires OpenGL)</a></li>
<li><a href="http://dev.c99.org/DreamZZT/binary/dreamzzt-lite-3.1.500-setup.exe">DreamZZT-lite for Windows (without OpenGL)</a></li>
<li><a href="http://dev.c99.org/DreamZZT/binary/dreamzzt-3.1.500-mac.zip">DreamZZT for Mac OS X</a></li>
<li><a href="http://dev.c99.org/DreamZZT/binary/dreamzzt_3.1.500_i386.deb">DreamZZT for Ubuntu Linux (requires OpenGL)</a></li>
<li><a href="http://dev.c99.org/DreamZZT/binary/dreamzzt-3.1.500-nds.zip">DreamZZT for Nintendo DS</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2007/08/05/dreamzzt-3-1-500/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Switching teams</title>
		<link>http://www.c99.org/2006/04/08/switching-teams/</link>
		<comments>http://www.c99.org/2006/04/08/switching-teams/#comments</comments>
		<pubDate>Sun, 09 Apr 2006 05:38:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=258</guid>
		<description><![CDATA[So I finally took the plunge and replaced my Slackware Linux server with Ubuntu Linux.  Everything seems to be up and running again now, we&#8217;ll see how it goes!
]]></description>
			<content:encoded><![CDATA[<p>So I finally took the plunge and replaced my Slackware Linux server with Ubuntu Linux.  Everything seems to be up and running again now, we&#8217;ll see how it goes!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2006/04/08/switching-teams/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>On your marks! Get set! Render!</title>
		<link>http://www.c99.org/2005/06/09/on-your-marks-get-set-render/</link>
		<comments>http://www.c99.org/2005/06/09/on-your-marks-get-set-render/#comments</comments>
		<pubDate>Fri, 10 Jun 2005 01:54:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Macintosh]]></category>
		<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=196</guid>
		<description><![CDATA[I had the day off work today, so having nothing better to do, I decided to race raz0r (PowerBook G4 1.33Ghz, OS X 10.4.1) and media (Pentium III 933mhz, Ubuntu linux (Hoary)) in rendering with Blender.
raz0r, rendering frame #15 from Magnets: The Movie, required 313MB RAM, and took 2:30 mins to render the frame at [...]]]></description>
			<content:encoded><![CDATA[<p>I had the day off work today, so having nothing better to do, I decided to race raz0r (PowerBook G4 1.33Ghz, OS X 10.4.1) and media (Pentium III 933mhz, Ubuntu linux (Hoary)) in rendering with Blender.</p>
<p>raz0r, rendering frame #15 from Magnets: The Movie, required 313MB RAM, and took 2:30 mins to render the frame at 400&#215;300.</p>
<p>media required 380MB RAM, and took 3:40 mins to render the same frame at the same size.</p>
<p>In the words of Stormy Waters, &#8220;Smoked that bitch!&#8221;. I was expecting the outcome to be along those lines, but I&#8217;m not sure why linux requires almost 70MB more RAM to render the same frame.</p>
<p>The output pictures from both were identical, obviously.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2005/06/09/on-your-marks-get-set-render/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Updated!</title>
		<link>http://www.c99.org/2005/05/14/updated/</link>
		<comments>http://www.c99.org/2005/05/14/updated/#comments</comments>
		<pubDate>Sun, 15 May 2005 04:56:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[ddr]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=184</guid>
		<description><![CDATA[I updated my stepmania box to include 2 missing DDR mixes: DDR Extreme (arcade) and DDR 4th Mix Plus. Also got some sweet new themes for it.
I&#8217;m also considering picking up another Ignition pad, so those of you that like DDR have no excuse for not playing anymore  
]]></description>
			<content:encoded><![CDATA[<p>I updated my stepmania box to include 2 missing DDR mixes: DDR Extreme (arcade) and DDR 4th Mix Plus. Also got some sweet new themes for it.</p>
<p>I&#8217;m also considering picking up another Ignition pad, so those of you that like DDR have no excuse for not playing anymore <img src='http://www.c99.org/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2005/05/14/updated/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Daisy.. daisy&#8230;</title>
		<link>http://www.c99.org/2005/02/06/daisy-daisy/</link>
		<comments>http://www.c99.org/2005/02/06/daisy-daisy/#comments</comments>
		<pubDate>Sun, 06 Feb 2005 19:17:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=155</guid>
		<description><![CDATA[root@sigbox:~# uptime
12:23:26 up 152 days, 20:45, 1 user, load average: 0.00, 0.04, 0.06
I have to shut sigbox down today for an upgrade   152 days, 20 hours, and 45 minutes without being powered down or restarted. But when it comes back up, it will be running a fresh install of Slackware Linux 10.0 and [...]]]></description>
			<content:encoded><![CDATA[<p>root@sigbox:~# uptime<br />
12:23:26 up 152 days, 20:45, 1 user, load average: 0.00, 0.04, 0.06</p>
<p>I have to shut sigbox down today for an upgrade <img src='http://www.c99.org/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  152 days, 20 hours, and 45 minutes without being powered down or restarted. But when it comes back up, it will be running a fresh install of <a href="http://www.slackware.com/">Slackware Linux 10.0</a> and have a much larger storage capacity.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2005/02/06/daisy-daisy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DCSquares News</title>
		<link>http://www.c99.org/2004/12/18/dcsquares-news/</link>
		<comments>http://www.c99.org/2004/12/18/dcsquares-news/#comments</comments>
		<pubDate>Sun, 19 Dec 2004 03:21:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=134</guid>
		<description><![CDATA[I&#8217;ve spent the day adding a buddy list feature to the DCSquares site:

Now you can see how your friends are doing! Also, DCSquares 1.4 Beta is now available for the Mac. 1.4 final should be released in a week or so!
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve spent the day adding a buddy list feature to the DCSquares site:</p>
<p><img src="http://sigbox.c99.org/~chip/dcsbuddylist.jpg" /></p>
<p>Now you can see how your friends are doing! Also, DCSquares 1.4 Beta is now available for the Mac. 1.4 final should be released in a week or so!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2004/12/18/dcsquares-news/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Screenshots</title>
		<link>http://www.c99.org/2004/04/03/screenshots/</link>
		<comments>http://www.c99.org/2004/04/03/screenshots/#comments</comments>
		<pubDate>Sat, 03 Apr 2004 07:19:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=57</guid>
		<description><![CDATA[Got Dropline GNOME 2.6.0-test1 installed!  Lots of nice little improvements in GNOME 2.6.0 over the GNOME 2.5.92 I was running earlier, plus all the Dropline polish!




2 posts with pictures in one day, I&#8217;ll save the other screenshots for later!
]]></description>
			<content:encoded><![CDATA[<p>Got <a href="http://www.dropline.net/gnome/">Dropline GNOME</a> 2.6.0-test1 installed!  Lots of nice little improvements in GNOME 2.6.0 over the GNOME 2.5.92 I was running earlier, plus all the Dropline polish!<br />
<span id="more-57"></span><br />
<a href="http://sigbox.c99.org/~chip/dropline-2.6-1.png"><img src="http://sigbox.c99.org/~chip/dropline-2.6-1-thumb.png" border=0></a></p>
<p><a href="http://sigbox.c99.org/~chip/dropline-2.6-2.png"><img src="http://sigbox.c99.org/~chip/dropline-2.6-2-thumb.png" border=0></a></p>
<p><a href="http://sigbox.c99.org/~chip/dropline-2.6-3.png"><img src="http://sigbox.c99.org/~chip/dropline-2.6-3-thumb.png" border=0></a></p>
<p>2 posts with pictures in one day, I&#8217;ll save the other screenshots for later!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2004/04/03/screenshots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Untitled</title>
		<link>http://www.c99.org/2004/01/29/38/</link>
		<comments>http://www.c99.org/2004/01/29/38/#comments</comments>
		<pubDate>Fri, 30 Jan 2004 02:37:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=38</guid>
		<description><![CDATA[Well, I&#8217;m finally almost happy with my desktop.
I curved the top corners of my menu panel, and added a 3 pixel drop shadow to the bottom to add more contrast between the wallpaper and the panel. Here&#8217;s a zoomed in version, for those of you without magnifying glasses:

I also made my own icon for the [...]]]></description>
			<content:encoded><![CDATA[<p>Well, I&#8217;m finally almost happy with my desktop.</p>
<p>I curved the top corners of my menu panel, and added a 3 pixel drop shadow to the bottom to add more contrast between the wallpaper and the panel. Here&#8217;s a zoomed in version, for those of you without magnifying glasses:</p>
<p><img src="http://sigbox.c99.org/~chip/menu-foot.png" /></p>
<p>I also made my own icon for the gnome-bluetooth bluetooth:// URI:</p>
<p><img src="http://sigbox.c99.org/~chip/bluetooth.png" /></p>
<p>I&#8217;m still looking for something to replace the home icon, the one from the Snow-Apple icon theme looks kinda silly.</p>
<p>Finally, I got a nice blue GTK+ theme that isn&#8217;t so much of an aqua-clone that you wanna puke called Glossy P from <a href="http://art.gnome.org/">art.gnome.org</a>. Maybe I&#8217;ll make an orange version of it for Jay, but I kinda like the blue, so I&#8217;ll keep it for now. Lastly, my window border theme is a modified version of my most favorite theme ever: Crux. Someone finally updated it so it shows the application&#8217;s icon in the title bar instead of an empty box!</p>
<p>Here&#8217;s a screenshot of the whole thing together (click to enlarge):</p>
<p><a href="http://sigbox.c99.org/~chip/osxy3.png"><img src="http://sigbox.c99.org/~chip/osxy3-thumb.png" /></a></p>
<p>Kinda like OSX, but without that stupid dock, and I get to keep the window list at the top, and a taskbar at the bottom <img src='http://www.c99.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2004/01/29/38/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Crop circles</title>
		<link>http://www.c99.org/2004/01/29/crop-circles/</link>
		<comments>http://www.c99.org/2004/01/29/crop-circles/#comments</comments>
		<pubDate>Thu, 29 Jan 2004 23:07:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=37</guid>
		<description><![CDATA[Well, SamTown suffered yet another UFO attack, and this time they left crop circles in my farm!

Isn&#8217;t that cute?
]]></description>
			<content:encoded><![CDATA[<p>Well, SamTown suffered yet another UFO attack, and this time they left crop circles in my farm!</p>
<p><img src="http://sigbox.c99.org/~chip/cropcircles.jpg" /></p>
<p>Isn&#8217;t that cute?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2004/01/29/crop-circles/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Welcome to SamTown, population YOU!</title>
		<link>http://www.c99.org/2004/01/26/welcome-to-samtown-population-you/</link>
		<comments>http://www.c99.org/2004/01/26/welcome-to-samtown-population-you/#comments</comments>
		<pubDate>Tue, 27 Jan 2004 00:37:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=35</guid>
		<description><![CDATA[Name: SamTown
Population: 456,305
Founded: 1900
I&#8217;ve been playing the (now defunct) Loki Games linux port of SimCity 3000 a lot recently, so I figured I&#8217;d show off my city a little.

Ok, this first image is too big to post here, so I&#8217;ll just give you a hyperlink to it. It&#8217;s an overview of the entire city, made [...]]]></description>
			<content:encoded><![CDATA[<p>Name: SamTown<br />
Population: 456,305<br />
Founded: 1900</p>
<p>I&#8217;ve been playing the (now defunct) <a href="http://www.lokigames.com/">Loki Games</a> linux port of SimCity 3000 a lot recently, so I figured I&#8217;d show off my city a little.</p>
<p><span id="more-35"></span>
<p>Ok, this first image is too big to post here, so I&#8217;ll just give you a hyperlink to it. It&#8217;s an overview of the entire city, made by compositing 2 images together. <a href="http://sigbox.c99.org/~chip/sc3k/overhead-composite.png">overhead-composite.png</a></p>
<p>I&#8217;m going to stick the rest of the images in here alphabetically, just because that&#8217;s how they are in the file manager. I left out some of the more boring things (mayors house, city hall, light house), perhaps I&#8217;ll take pictures of them later.</p>
<p><img src="http://sigbox.c99.org/~chip/sc3k/airport.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/ball%20park.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/budget.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/casino%20row.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/defence%20contractor.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/geyser.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/gigamall.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/haunted%20house.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/mansion.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/medical%20research%20center.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/military%20base.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/parade.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/science%20center.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/seaport.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/stadium.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/stock%20exchange.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/theme%20park.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/towers.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/university.png" /><br />
<img src="http://sigbox.c99.org/~chip/sc3k/winter%20park.png" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wheee!!</title>
		<link>http://www.c99.org/2004/01/24/wheee/</link>
		<comments>http://www.c99.org/2004/01/24/wheee/#comments</comments>
		<pubDate>Sat, 24 Jan 2004 22:46:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=34</guid>
		<description><![CDATA[Ok, so I found this neat little app today called 3ddesk which is an OpenGL workspace switcher for XWindows.  Basically when you hit a hot-key, your desktop (well, a screenshot of your desktop) zooms out and you can see all your workspaces arranged in a carosel (it has other shapes it can arrange them [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, so I found this neat little app today called <a href="http://desk3d.sourceforge.net">3ddesk</a> which is an OpenGL workspace switcher for XWindows.  Basically when you hit a hot-key, your desktop (well, a screenshot of your desktop) zooms out and you can see all your workspaces arranged in a carosel (it has other shapes it can arrange them in, too, but I like the carosel the best), and you can spin them around until you see the workspace you want, and then hit enter and it zooms into it.  Here&#8217;s the little animated gif off their website:</p>
<p><img src="http://desk3d.sourceforge.net/images/seq1-thumb.gif" alt="" /></p>
<p>It&#8217;s pretty cool.  I started off with the &#8220;useless eyecandy, but it looks pretty!&#8221; mentaility, but now that I&#8217;m used to using it, I love it.  It&#8217;s much easier to switch between workspaces with it than the GNOME workspace switcher because you can see a full image of the screen.  It&#8217;s much easier to remember which workspace I left GIMP open on when I can actually see it there.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.c99.org/2004/01/24/wheee/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Untitled</title>
		<link>http://www.c99.org/2004/01/17/28/</link>
		<comments>http://www.c99.org/2004/01/17/28/#comments</comments>
		<pubDate>Sat, 17 Jan 2004 19:17:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=28</guid>
		<description><![CDATA[Ok, so GNOME comes with this kick-ass Unicode Character Map:

It shows what those crazy non-arabic symbols mean in the status bar. Anyway, here&#8217;s a funny conversation I had with James (you probably wont be able to see the japanese characters, but you wouldn&#8217;t understand them anyway):
(12:09:16) Sam Steele: 下丌
(12:09:23) Sam Steele: I made something that [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, so GNOME comes with this kick-ass Unicode Character Map:<br />
<img src="http://sigbox.c99.org/~chip/charmap.png" /><br />
It shows what those crazy non-arabic symbols mean in the status bar. Anyway, here&#8217;s a funny conversation I had with James (you probably wont be able to see the japanese characters, but you wouldn&#8217;t understand them anyway):</p>
<p>(12:09:16) Sam Steele: 下丌<br />
(12:09:23) Sam Steele: I made something that makes sense!<br />
(12:09:23) Sam Steele: hehe<br />
(12:09:37) James Futhey: lol but its in katakana!<br />
(12:09:46) Sam Steele: lol<br />
(12:10:22) Sam Steele: 丈 = unit of length equal 3.3 meters; gentleman, man, husband</p>
<p>how are those even related? rofl<br />
(12:10:37) James Futhey: lol they aren&#8217;t but i can explain&#8217;<br />
(12:11:03) ***Sam Steele waits for explanation<br />
(12:11:28) James Futhey: ok japanese isn&#8217;t just japanese<br />
(12:11:42) James Futhey: the kanji are all borrowed from chinese<br />
(12:12:10) Sam Steele: ah, so one country&#8217;s unit of measure is another country&#8217;s husband.. I get it.<br />
(12:12:18) James Futhey: and sometimes when things change meanings from china, such as the origin kanji meaning of height<br />
(12:12:52) James Futhey: they are borrowed into the language&#8230; just like how a pound means like 5 different things in the us&#8230;<br />
(12:12:57) James Futhey: to hit<br />
(12:12:59) James Futhey: to weigh<br />
(12:13:05) James Futhey: to spend english money.<br />
(12:13:07) James Futhey: uhh&#8230;<br />
(12:13:20) Sam Steele: that&#8217;s 3<br />
(12:13:20) Sam Steele: lol<br />
(12:13:20) James Futhey: many other adopted slang references&#8230; &#8230;<br />
(12:13:28) Sam Steele: &#8230; .. sure.<br />
(12:13:29) Sam Steele: hehe<br />
(12:13:35) James Futhey: lol yeah.<br />
(12:13:39) James Futhey: totally unrelated.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Fsck you, theif!</title>
		<link>http://www.c99.org/2004/01/14/fsck-you-theif/</link>
		<comments>http://www.c99.org/2004/01/14/fsck-you-theif/#comments</comments>
		<pubDate>Thu, 15 Jan 2004 02:55:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=27</guid>
		<description><![CDATA[As my way of saying fsck you to who ever has my laptop, I&#8217;ve revived the MS-DOS build of DreamZZT, and decided to pit it head-to-head (or xdosemu window to xdosemu window) with the original ZZT:



It still needs a bit more polishing before release, but it works well enough (even saving / restoring!), and I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>As my way of saying fsck you to who ever has my laptop, I&#8217;ve revived the MS-DOS build of DreamZZT, and decided to pit it head-to-head (or xdosemu window to xdosemu window) with the original ZZT:</p>
<p><a href="http://sigbox.c99.org/~chip/zztvsdzzt-1.png"><img src="http://sigbox.c99.org/~chip/zztvsdzzt-1_thumb.png" /></a></p>
<p><a href="http://sigbox.c99.org/~chip/zztvsdzzt-2.png"><img src="http://sigbox.c99.org/~chip/zztvsdzzt-2_thumb.png" /></a></p>
<p><a href="http://sigbox.c99.org/~chip/zztvsdzzt-3.png"><img src="http://sigbox.c99.org/~chip/zztvsdzzt-3_thumb.png" /></a></p>
<p>It still needs a bit more polishing before release, but it works well enough (even saving / restoring!), and I&#8217;m not gonna let the loss of my laptop stop me from coding. I&#8217;m hoping to do another release within a few days.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Go penguin, it&#8217;s your birthday</title>
		<link>http://www.c99.org/2003/12/20/go-penguin-its-your-birthday/</link>
		<comments>http://www.c99.org/2003/12/20/go-penguin-its-your-birthday/#comments</comments>
		<pubDate>Sat, 20 Dec 2003 07:24:00 +0000</pubDate>
		<dc:creator>Sam Steele</dc:creator>
				<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.c99.org/blog/?p=15</guid>
		<description><![CDATA[I finally got around to doing a Linux port of DreamZZT:

Because it&#8217;s built with libSDL, it should also build on Mac OSX, BSD, and other platforms supported by SDL that Jay doesn&#8217;t believe exist. I don&#8217;t have access to a Mac, so anyone out there with OSX and the compiler that would be willing to [...]]]></description>
			<content:encoded><![CDATA[<p>I finally got around to doing a Linux port of DreamZZT:</p>
<p><a href="http://sigbox.c99.org/~chip/dzzt_linux.png"><img src="http://sigbox.c99.org/~chip/dzzt_linux_thumb.png" /></a></p>
<p>Because it&#8217;s built with <a href="http://www.libsdl.org">libSDL</a>, it should also build on Mac OSX, BSD, and other platforms supported by SDL that Jay doesn&#8217;t believe exist. I don&#8217;t have access to a Mac, so anyone out there with OSX and the compiler that would be willing to compile and test dreamzzt for me, please let me know.</p>
<p>-Sam</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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